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sv::ShaderUniform Member List

This is the complete list of members for sv::ShaderUniform, including all inherited members.

LoadToProgram(QOpenGLShaderProgram *program) (defined in sv::ShaderUniform)sv::ShaderUniform
Location() const (defined in sv::ShaderUniform)sv::ShaderUniforminline
operator=(const ShaderUniform &other) (defined in sv::ShaderUniform)sv::ShaderUniform
ParamType() const (defined in sv::ShaderUniform)sv::ShaderUniforminline
Set(int val) (defined in sv::ShaderUniform)sv::ShaderUniform
Set(const std::vector< int > &val) (defined in sv::ShaderUniform)sv::ShaderUniform
Set(float val) (defined in sv::ShaderUniform)sv::ShaderUniform
Set(const std::vector< float > &val) (defined in sv::ShaderUniform)sv::ShaderUniform
Set(const QMatrix4x4 &val) (defined in sv::ShaderUniform)sv::ShaderUniform
SetLocation(int location) (defined in sv::ShaderUniform)sv::ShaderUniforminline
ShaderUniform() (defined in sv::ShaderUniform)sv::ShaderUniform
ShaderUniform(const QString &name) (defined in sv::ShaderUniform)sv::ShaderUniformexplicit
ShaderUniform(const ShaderUniform &other)=delete (defined in sv::ShaderUniform)sv::ShaderUniform
Type enum name (defined in sv::ShaderUniform)sv::ShaderUniform
~ShaderUniform() (defined in sv::ShaderUniform)sv::ShaderUniform