This is the complete list of members for sv::MaterialResource, including all inherited members.
AddTexture(const QString &name, const TexturePtr &texture) (defined in sv::MaterialResource) | sv::MaterialResource | |
Blend() const | sv::MaterialResource | inline |
BlendFunc(GLenum *sfactor, GLenum *dfactor) (defined in sv::MaterialResource) | sv::MaterialResource | inline |
ColorWrite() const (defined in sv::MaterialResource) | sv::MaterialResource | inline |
DepthFunc() const (defined in sv::MaterialResource) | sv::MaterialResource | inline |
DepthTest() const (defined in sv::MaterialResource) | sv::MaterialResource | inline |
DepthWrite() const (defined in sv::MaterialResource) | sv::MaterialResource | inline |
GetTextures() (defined in sv::MaterialResource) | sv::MaterialResource | inline |
LineWidth() const (defined in sv::MaterialResource) | sv::MaterialResource | inline |
PointSize() const (defined in sv::MaterialResource) | sv::MaterialResource | inline |
Ptr typedef (defined in sv::MaterialResource) | sv::MaterialResource | |
ResourceManager (defined in sv::MaterialResource) | sv::MaterialResource | friend |
SetBlend(bool value) | sv::MaterialResource | inline |
SetBlendFunc(GLenum sfactor, GLenum dfactor) (defined in sv::MaterialResource) | sv::MaterialResource | inline |
SetColorWrite(bool val) (defined in sv::MaterialResource) | sv::MaterialResource | inline |
SetDepthFunc(GLenum func) (defined in sv::MaterialResource) | sv::MaterialResource | inline |
SetDepthTest(bool val) (defined in sv::MaterialResource) | sv::MaterialResource | inline |
SetDepthWrite(bool val) (defined in sv::MaterialResource) | sv::MaterialResource | inline |
SetLineWidth(float line_width) (defined in sv::MaterialResource) | sv::MaterialResource | inline |
SetParam(const QString &name, int val) (defined in sv::MaterialResource) | sv::MaterialResource | |
SetParam(const QString &name, const std::vector< int > &val) (defined in sv::MaterialResource) | sv::MaterialResource | |
SetParam(const QString &name, float val) (defined in sv::MaterialResource) | sv::MaterialResource | |
SetParam(const QString &name, float val1, float val2) (defined in sv::MaterialResource) | sv::MaterialResource | |
SetParam(const QString &name, float val1, float val2, float val3) (defined in sv::MaterialResource) | sv::MaterialResource | |
SetParam(const QString &name, float val1, float val2, float val3, float val4) (defined in sv::MaterialResource) | sv::MaterialResource | |
SetParam(const QString &name, const std::vector< float > &val) (defined in sv::MaterialResource) | sv::MaterialResource | |
SetParam(const QString &name, const QMatrix4x4 &value) (defined in sv::MaterialResource) | sv::MaterialResource | |
SetPointSize(float size) (defined in sv::MaterialResource) | sv::MaterialResource | inline |
SetTwoSided(bool two_sided) | sv::MaterialResource | |
Shader() (defined in sv::MaterialResource) | sv::MaterialResource | inline |
ShaderParameters() (defined in sv::MaterialResource) | sv::MaterialResource | inline |
TextureDictionary typedef (defined in sv::MaterialResource) | sv::MaterialResource | |
TexturePtr typedef (defined in sv::MaterialResource) | sv::MaterialResource | |
Textures typedef (defined in sv::MaterialResource) | sv::MaterialResource | |
TwoSided() const (defined in sv::MaterialResource) | sv::MaterialResource | inline |